I have an object with a number of public properties where one is of type image. I am trying to serialise this using json.net and assume that I will need to base64 encode this and serialise the resultant string. I have tried with the BinaryConverter against the property without success below
public class Person
{
public string name { get; set; }
public int age { get; set; }
[JsonConverter(typeof(BinaryConverter))]
public Image photo { get; set; }
public string ToJson()
{
return JsonConvert.SerializeObject(this);
}
}
When called with this test code...
var p = new Person();
p.name = "John Doe";
p.age = 99;
p.photo = Image.FromFile(@"dea4007a-c812-41e9-b09a-c7793c6e853d.jpg");
var json = p.ToJson();
Console.WriteLine(json);
Console.ReadKey();
I get an exception "Unexpected value type when writing binary". Any help would be very helpful as I have been searching the web for a while now without success.
Json.NET has no idea about what is Image
, so you have to help it a bit, for example by using a converter (BinaryConverter
is not for images):
public class ImageConverter : JsonConverter
{
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) {
var base64 = (string)reader.Value;
// convert base64 to byte array, put that into memory stream and feed to image
return Image.FromStream(new MemoryStream(Convert.FromBase64String(base64)));
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) {
var image = (Image) value;
// save to memory stream in original format
var ms = new MemoryStream();
image.Save(ms, image.RawFormat);
byte[] imageBytes = ms.ToArray();
// write byte array, will be converted to base64 by JSON.NET
writer.WriteValue(imageBytes);
}
public override bool CanConvert(Type objectType) {
return objectType == typeof(Image);
}
}
public class Person
{
public string name { get; set; }
public int age { get; set; }
[JsonConverter(typeof(ImageConverter))]
public Image photo { get; set; }
public string ToJson()
{
return JsonConvert.SerializeObject(this);
}
}
Then it will both serialize and deserialize your class just fine.