Here is my situation regarding a iOS app running with Swift.
I have a download button, which start to download a file on touch:
@IBAction func downloadButtonPressed() {
if let downloadTask = downloadTask {
downloadTask.cancel()
statusLabel.text = "HELLO"
} else {
statusLabel.text = "Downloading video"
downloadButton.setTitle("Stop download", for: UIControlState())
createDownloadTask()
let urlString = "\(posts[selectedIndexPath].link)"
DispatchQueue.global(qos: .default).async(execute: {
//All stuff here
print("downloadVideo");
let url=NSURL(string: urlString);
let urlData=NSData(contentsOf: url! as URL);
if((urlData) != nil)
{
let documentsPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0]
let fileName = urlString as NSString;
let filePath="\(documentsPath)/\(fileName.lastPathComponent)";
DispatchQueue.main.async(execute: { () -> Void in
print(filePath)
urlData?.write(toFile: filePath, atomically: true);
print("video Saved to document directory of app");
self.downloadButton.alpha = 0;
self.progressView.alpha = 0;
self.cardboardButton.alpha = 1;
self.videoButton.alpha = 1;
})
}
})
}
On touch of the button, i've a small animation hapennign to see how far is the download going using:
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didWriteData bytesWritten: Int64, totalBytesWritten: Int64, totalBytesExpectedToWrite: Int64) {
let progress = Float(totalBytesWritten) / Float(totalBytesExpectedToWrite)
progressView.animateProgressViewToProgress(progress)
progressView.updateProgressViewLabelWithProgress(progress * 100)
// progressView.updateProgressViewWith(Float(totalBytesWritten), totalFileSize: Float(totalBytesExpectedToWrite))
}
The problem is If i retouch the download button, the animation stop ! so it bring a feeling that its not downloading the file anymore ! ( but it is still downloading the file).
How could this be fixed ? I'd like ideally that on retouch of the button - nothing happen and the animation of the progressive to keep going...
Thanks a lot for your help and time !
You can set button.isUserInteractionEnabled = false
after user touch button and resume it after download ended by setting:
DispatchQueue.main.async {
button.isUserInteractionEnabled = true
}
As for me it's a simplest way.