I got the following code using Mosby.
Fragment:
@Override
public Observable<CardInfo> loadCardIntent() {
return Observable.just(new CardInfo(cardselected, PreferenceManager.getDefaultSharedPreferences(getContext())
.getBoolean(PreferencesVariables.SHOW_BACK_CARD.toString(), false)))
//.delay(500, TimeUnit.MILLISECONDS)
.doOnNext(showBack -> Log.d(TAG, "Show card back: " + showBack));
}
@Override
public Observable<CardInfo> loadFrontIntent() {
return RxView.clicks(cardBackImageView)
.map(showFront -> new CardInfo(cardselected, false))
.doOnNext(showFront -> Log.d(TAG, "Show card front"));
}
@Override
public Observable<Boolean> hideCardIntent() {
return clicks(cardFrontImageView)
.map(ignored -> true)
.doOnNext(close -> Log.d(TAG, "Close card activity"));
}
Presenter:
@Override
protected void bindIntents() {
Observable<CardViewState> showSelectedCard = intent(CardView::loadCardIntent)
.switchMap(cardInfo -> interactor.getCard(cardInfo))
.doOnError(error -> System.out.print(error.getMessage()));
Observable<CardViewState> showFront = intent(CardView::loadFrontIntent)
.switchMap(cardInfo -> interactor.getCard(cardInfo))
.doOnError(error -> System.out.print(error.getMessage()));
Observable<CardViewState> hideCard = intent(CardView::hideCardIntent)
.switchMap(ignored -> interactor.hideCard());
Observable<CardViewState> intents = Observable.merge(showSelectedCard, showFront, hideCard)
.subscribeOn(Schedulers.io())
.observeOn(AndroidSchedulers.mainThread());
subscribeViewState(intents, CardView::render);
}
Fragment:
@Override
public void render(CardViewState viewState) {
if (viewState instanceof CardViewState.CardBackState) {
renderCard(R.raw.planningpoker_rueckseite, cardBackImageView);
renderCard(((CardViewState.CardBackState) viewState).card, cardFrontImageView);
showCardBack();
} else if (viewState instanceof CardViewState.CardFrontState) {
renderCard(R.raw.planningpoker_rueckseite, cardBackImageView);
renderCard(((CardViewState.CardFrontState) viewState).card, cardFrontImageView);
showCardFront();
} else if (viewState instanceof CardViewState.CardCloseState) {
getActivity().finish();
}
}
Interactor:
Observable<CardViewState> getCard(CardInfo cardInfo) {
return cardInfo.showBack ? Observable.just(new CardViewState.CardBackState(CARDS[cardInfo.card])) :
Observable.just(new CardViewState.CardFrontState(CARDS[cardInfo.card]));
}
Observable<CardViewState> hideCard() {
return Observable.just(new CardViewState.CardCloseState());
}
Without the delay in loadCardIntent()
the render()
-method does not get triggered with the CardBackState. But I don't want to use a arbitrary delay to ensure the right methods get triggered.
Is there any other way to ensure that all events get emitted?
Thanks for the help.
My solution for now is to use Schedulers.trampoline()
. It is not ideal and in no way sufficient but it allows me to get rid of the delay that is more of a hassle.
The problem that Schedulers.trampoline()
seem to be solving is that the change onto another thread takes a short amount of time. And that causes the event to get lost. So staying on the same thread fixes this.