As I have given auto layout for the collection view but in portrait it was fine:
The problem is that where as coming to landscape the gap between the cells are increasing. How to avoid this?
import UIKit
class ViewController: UIViewController,UICollectionViewDataSource,UICollectionViewDelegate,UICollectionViewDelegateFlowLayout{
@IBOutlet weak var collectionView: UICollectionView!
var images = ["apple","banana","cherry","grapes","kiwifruit","mangoes","orange","papaya","passionfruit","peaches","pineapple","strawberry","sugarapple","watermelon"]
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(orientationChanged(notification:)), name: Notification.Name.UIDeviceOrientationDidChange, object: nil)
collectionView.dataSource = self
collectionView.delegate = self
}
func orientationChanged(notification: Notification) {
collectionView.collectionViewLayout.invalidateLayout()
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return images.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "stridentifier",for:indexPath) as! FruitsCollectionViewCell
cell.image.image = UIImage(named: images[indexPath.row])
cell.nameLabel.text = images[indexPath.row]
return cell
}
class SampleCollectionViewFlowLayout: UICollectionViewFlowLayout {
override init() {
super.init()
setUpLayout()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
setUpLayout()
}
override var itemSize: CGSize {
set {}
get {
let itemWidth = ((self.collectionView?.bounds.width)! / 3.0) - self.minimumLineSpacing - minimumInteritemSpacing
return CGSize(width: itemWidth, height: itemWidth)
}
}
func setUpLayout() {
minimumInteritemSpacing = 0
minimumLineSpacing = 1.0
scrollDirection = .vertical
}
override func shouldInvalidateLayout(forBoundsChange newBounds: CGRect) -> Bool {
return true
}
}
}
Though i am bit late in this thread.But my solution will work in every devices according to your specification. 2 cells in portrait and 3 cells in landscape.But you can increase cell number according to your choice just modify NUMBER_OF_CELLS_IN_PORTRAIT and NUMBER_OF_CELLS_IN_LANDSCAPE
I have made comment in every function.So it may be understandable.
At first i made some default value .
let SCREEN_WIDTH = UIScreen.main.bounds.size.width
let SCREEN_HEIGHT = UIScreen.main.bounds.size.height
let BASE_SCREEN_HEIGHT:CGFloat = 736.0
let SCREEN_MAX_LENGTH = max(SCREEN_WIDTH, SCREEN_HEIGHT)
let ASPECT_RATIO_RESPECT_OF_7P = SCREEN_MAX_LENGTH / BASE_SCREEN_HEIGHT
let MINIMUM_INTERITEM_SPACING:CGFloat = 14.0 //My Default Inter Cell Spacing for iphone 7plus as i have designed in it.
var ITEM_WIDTH:CGFloat = 200 //for iPhone 7 plus.initial value
var ITEM_HEIGHT:CGFloat = 200 //for iphone 7 plus.initial value
let NUMBER_OF_CELLS_IN_PORTRAIT:CGFloat = 2
let NUMBER_OF_CELLS_IN_LANDSCAPE:CGFloat = 3
Then in viewDidLoad i initialize the collection view with the following function
func initialCollectionData() {
let orientation = UIApplication.shared.statusBarOrientation
if orientation == .portrait {
self.calculateCellSize(screenWidth:SCREEN_WIDTH ,cellItem: NUMBER_OF_CELLS_IN_PORTRAIT)
}
else {
self.calculateCellSize(screenWidth:SCREEN_WIDTH ,cellItem: NUMBER_OF_CELLS_IN_LANDSCAPE)
}
}
And there are some helper function. Like this.
//This method calculate cellsize according to cell number.
func calculateCellSize(screenWidth:CGFloat , cellItem:CGFloat) {
ITEM_WIDTH = (screenWidth - MINIMUM_INTERITEM_SPACING * ASPECT_RATIO_RESPECT_OF_7P * (cellItem-1)) / cellItem - 1// This 1 has been subtracted from ITEM_WIDTH to remove mantissa
ITEM_HEIGHT = ITEM_WIDTH
}
//This method calculate cell number according to orientation.
func findCellItem(screenWidth:CGFloat) {
let orientation = UIDevice.current.orientation
if orientation == .portrait {
self.calculateCellSize(screenWidth:screenWidth ,cellItem: NUMBER_OF_CELLS_IN_PORTRAIT) //You have chosen 2 cells to show in portrait
}
else {
self.calculateCellSize(screenWidth:screenWidth ,cellItem: NUMBER_OF_CELLS_IN_LANDSCAPE) ////You have chosen 3 cells to show in portrait
}
}
//During orientation change this method is called everytime.
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
super.viewWillTransition(to: size, with: coordinator)
coordinator.animate(alongsideTransition: { context in
context.viewController(forKey: UITransitionContextViewControllerKey.from)
//Below two methods do the trick
self.findCellItem(screenWidth: size.width)
self.collectionView.collectionViewLayout.invalidateLayout()
}, completion: {
_ in
})
}
//Collection View delegate methods
public func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let collectionCell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! CollectionViewCell
collectionCell.fruitImage.image = UIImage.init(named: imageArray[indexPath.row])
return collectionCell
}
public func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
public func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize.init(width: ITEM_WIDTH , height: ITEM_HEIGHT )
}
public func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat {
return MINIMUM_INTERITEM_SPACING * ASPECT_RATIO_RESPECT_OF_7P
}
public func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumInteritemSpacingForSectionAt section: Int) -> CGFloat {
return MINIMUM_INTERITEM_SPACING * ASPECT_RATIO_RESPECT_OF_7P
}