I want to change the color of a UIView based on the number of touches currently on it. I have managed to create this with a single touch:
class colorChangerViewClass: UIView {
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
setColor(color: .blue)
print("touchesBegan")
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
setColor(color: .green)
print("touchesEnded")
}
func setColor(color: UIColor) {
self.backgroundColor = color
}
}
But I am struggling with implementing multitouch. I feel like I'm not understanding something here.
Does UIView have a property to check how many fingers are currently touching it?
I could check that each time a new touchesBegan or touchesEnded occurs.
First enable multi touch on your subclass
self.isMultipleTouchEnabled = true
Then inside your touch event functions you can get all touches with event from your UIView class.
let touchCount = event?.touches(for: self)?.count