I am making a project, which requires multiple classes, some of them are inherited!! So i am using one inherited class in a main class before it's definition! Kindly help me to how to use prototype declaration for inherited class.thanks!!
Example:
class A
{
/*data*/
};
class B:public A
{public:
void func()
{
C obj;
}
};
class C:public B
{
};`
Only functions have prototypes. What you can do with class is to forward declare it.
class MyFutureClass;
struct MyFutureStruct;
These is an incomplete classes. No, that structs in C++ are same as classes, just they have public access by default, classes have private. To make them complete you should provide definition anywhere further in code.
Incomplete class is just one possible incomplete type. The following types are incomplete types:
Now what you can use incomplete class for?
what you can't do with it?
What it is needed for?
let's see, this is an absolutely useless example of avoid cyclic use of headers.
[class_a.h]
class B;
class A
{
B* p;
public:
A ( B& value );
};
[class_b.h]
#include "class_a.h"
class B : public A // we need complete A to inherit it
{
int a;
public:
B ( const B& );
};
[class_a.cpp]
#include "class_b.h"
// to define this constructor we need complete A, but header with complete
// definition is already included within class_b.h header
A::A ( B& val) : p( new B(val)) // we created copy of B
{
}
So, to define class A we need class B, but class B is child of class A, thus it needs complete definition of A. Conundrum? No. Thanks to forward declaration, we can define class A without defining B.
(PS. If someone reviewed code and found something impossible there, my explicit allowance to fix it is due... I'm falling asleep)