I would like to plot a series of ellipses along a bezier path but I am struggling to plot anything more than just the line of the path. I don't need it to move at all. So far I have:
void setup() {
size(150, 150);
background(255);
smooth();
// Don't show where control points are
noFill();
stroke(0);
beginShape();
vertex(50, 75); // first point
bezierVertex(25, 25, 125, 25, 100, 75);
endShape();
}
How do I plot ellipses to follow the bezier path instead of the line?
Why would you expect that code to draw circles? It doesn't contain any calls to the ellipse()
function.
Anyway, it sounds like you're looking for the bezierPoint()
function:
noFill();
bezier(85, 20, 10, 10, 90, 90, 15, 80);
fill(255);
int steps = 10;
for (int i = 0; i <= steps; i++) {
float t = i / float(steps);
float x = bezierPoint(85, 10, 90, 15, t);
float y = bezierPoint(20, 10, 90, 80, t);
ellipse(x, y, 5, 5);
}
(source: processing.org)
As always, more info can be found in the reference.