I am developing a Custom Chromecast Receiver App. Is it possible to launch media via the Cast Message Bus? I'm aware that it's not the best practice and there is already a mechanism to launch media via the GCKMediaControlChannel
I'm using the https://github.com/googlecast/CastReferencePlayer as a starting point.
I'm sending the text message (containing the Media Info JSON) via my sender like this:
[_castServiceChannel sendTextMessage:mediaInfoJSON];
The JSON is being received on the receiver and I am then trying to launch the media player like so:
sampleplayer.CastPlayer.prototype.loadVideo_(message);
But I'm not initialising the media player properly. Does anyone have any ideas?
The problem for me was that I couldn't launch the video because:
loadVideo_()
was the wrong method, I should be using load()
My solution was to separate the cast message bus
messages from the player. So in my player.html
, I init the cast message bus
. When I receive JSON
of the media that I want to play, I init player.js
from player.html
like so:
//receive message to play -> pass media through
var player = document.getElementById('player');
new sampleplayer.CastPlayer(player).start();
then in
sampleplayer.CastPlayer.prototype.start = function() {
this.load(JSON.parse(message));
};
Only thing that's a problem is that the Media Manager
is never properly initialised in the Cast Receiver app
. So this means that I can't capture RCU events properly. Any ideas why this could be happening?