I'm making a C# application. The application has two classes and multiple methods. While writing the code I stumbled on a problem. I use the same two variables (XList and YList) and one method in both classes. And probably I will need more classes with this code. So I created a duplication problem. Below is a simple version of my code:
public class A {
private testEntities db = new testEntities();
public List<int> XList = new List<int>();
public List<int> YList = new List<int>();
public void GetAllInfo()
{
// Get the data from a database and add to a list
XList = db.Table1.ToList();
YList = db.Table2.ToList();
}
public void DoStuff()
{
// Do Stuff with XList and YList
}
}
public class B {
private testEntities db = new testEntities();
public List<int> XList = new List<int>();
public List<int> YList = new List<int>();
public void GetAllInfo()
{
// Get the data from a database and add to a list (the same as in class A)
XList = db.Table1.ToList();
YList = db.Table2.ToList();
}
public void DoDifferentStuff()
{
// Do ddifferent stuff with XList and YList then in class A
}
}
My question is what is the best way to solve this duplication problem?
After some research I found that I can probably solve this with inheritance or composition. I also read that people choose composition over inheritance. So I wrote the following code to solve the duplication:
public class DataPreparation
{
private testEntities db = new testEntities();
public List<int> XList = new List<int>();
public List<int> YList = new List<int>();
public void GetAllInfo()
{
// Get the data from a database and add to a list
XList = db.Table1.ToList();
YList = db.Table2.ToList();
}
// Implement other methods
}
public class A
{
public void MethodName()
{
DataPreparation dataPreparation = new DataPreparation();
dataPreparation.GetAllInfo();
UseDataX(dataPreparation.XList);
UseDataY(dataPreparation.YList);
// Implementation UseDataX() and UseDataY()
}
}
public class B
{
public void MethodName()
{
DataPreparation dataPreparation = new DataPreparation();
dataPreparation.GetAllInfo();
VisualizeDataX(dataPreparation.XList);
VisualizeDataY(dataPreparation.YList);
// Implementation VisualizeDataX() and VisualizeDataY()
}
}
As you can see I made a class that handles getting the data from the database. And that the class A and B use the DataPreparation class. But is this the best way to solve the duplication? Or should I use inheritance or something different?
I think you should probably only have one method called DoStuff()
rather than one called DoStuff()
and another called DoDifferentStuff()
.
Then you can create an ABC to implement the common code, and have an abstract DoStuff()
method that is implemented differently in the derived classes:
public abstract class Base
{
private testEntities db = new testEntities();
public List<int> XList = new List<int>();
public List<int> YList = new List<int>();
public void GetAllInfo()
{
// Get the data from a database and add to a list (the same as in class A)
XList = db.Table1.ToList();
YList = db.Table2.ToList();
}
public abstract void DoStuff();
}
public class A: Base
{
public override void DoStuff()
{
// Do Stuff with XList and YList
}
}
public class B: Base
{
public override void DoStuff()
{
// Do ddifferent stuff with XList and YList then in class A
}
}
(I also think it's a bad idea to have public fields like that - but I'm guessing/hoping that this is just sample code and your real code doesn't have those...)
Other code (except code that creates an A
or a B
) would use the object via the Base
class type.