I have the following code:
public partial class PhrasesFrameRendererClass : Frame
{
.....
void getRandomWords() {
// more code here that involves getting random numbers
// and updating a grid's bindingcontext
}
}
In my custom renderer I want to be able to call the getRandomWords on swipe left gesture like below:
public class PhraseFrameCustomRenderer : FrameRenderer
{
UISwipeGestureRecognizer leftSwipeGestureRecognizer;
protected override void OnElementChanged(ElementChangedEventArgs<Frame> e)
{
base.OnElementChanged(e);
leftSwipeGestureRecognizer = new UISwipeGestureRecognizer();
leftSwipeGestureRecognizer.Direction = UISwipeGestureRecognizerDirection.Left;
leftSwipeGestureRecognizer.NumberOfTouchesRequired = 1;
leftSwipeGestureRecognizer.AddTarget((obj) =>
{
// Call getRandomWords() here
});
}
}
Is this possible? Any ideas on how this could be done?
base.OnElementChanged(e);
leftSwipeGestureRecognizer = new UISwipeGestureRecognizer();
leftSwipeGestureRecognizer.Direction = UISwipeGestureRecognizerDirection.Left;
leftSwipeGestureRecognizer.NumberOfTouchesRequired = 1;
leftSwipeGestureRecognizer.AddTarget((obj) =>
{
// Call getRandomWords() here
var frame = Element as PhrasesFrameRendererClass ;
if(frame!=null){
frame.getRandomWords();
}
});