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luacoronasdkcollisionparticle-system

body type of physics objects in CBEffects


Is anybody aware of a way to determine the body type of the physics objects generated by vents in CBEffects (particle emitter for Corona SDK), since they cause a lot of collision detections, which messes up performance.

Thanks for your help. Greetings, Nils


Solution

  • I ended up using maskBits, which is fine.