I am trying to create an android application which behaves like a client, the problem I am facing is, while receiving string data from the server, app receives it only for the first time. And app receives data again when I reconnect the socket.
I am using socket protocol app as server, I am sending a new line character at the end of the message, and even the connection is alive as I can send data back to the server.
Here's the code
public class MainActivity extends AppCompatActivity {
Thread m_thread;
Socket clientSocket;
PrintWriter out;
boolean fan=false,socket=false,light1=false,light2=false,m_run=false;
int quantity = 0;
String msg;
BufferedReader in = null;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void Start(View view) {
m_thread = new Thread(new Runnable() {
@Override
public void run() {
m_run = true;
try {
clientSocket = new Socket("192.168.1.34", 2001);
try {
out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(clientSocket.getOutputStream())));
out.println("Client Connected");
out.flush();
in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
TextView srv_message = (TextView) findViewById(R.id.messageTextView);
while(m_run)
{
if(msg!=null)
{
srv_message.setText(""+msg);
}
msg = null;
}
}catch (Exception e){
e.printStackTrace();
}
} catch (Exception e) {
e.printStackTrace();
}
}
});
m_thread.start();
}
Start method is called when I click the create connection button.
Use this code, it also works for me.
input = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
while (!Thread.currentThread().isInterrupted())
{
try
{
read = input.readLine();
if (read != null) {
// take a handler to Toast the message
}
}
catch (Exception e)
{
e.printStackTrace();
}
}