I used the accepted answer's code from this SO question. Now, I want to convert in back to a BufferedImage (preferably not with setRGB()). I've tried this:
private BufferedImage createImage(int[][] pixelData, BufferedImage outputImage){
final int[] outputImagePixelData = ((DataBufferInt) outputImage.getRaster().getDataBuffer()).getData();
System.arraycopy(pixelData, 0, outputImagePixelData, 0, pixelData.length);
return outputImage;
}
but it doesn't work because it takes a 1D array as a parameter, not a 2D array.
If your outputImage has already the good type and format, then you can simply do a 2D to 1D conversion using loops (assuming your array encoding is [nbRows][RowLength]):
private BufferedImage createImage(int[][] pixelData, BufferedImage outputImage)
{
int[] outputImagePixelData = ((DataBufferInt) outputImage.getRaster().getDataBuffer()).getData() ;
final int width = outputImage.getWidth() ;
final int height = outputImage.getHeight() ;
for (int y=0, pos=0 ; y < height ; y++)
for (int x=0 ; x < width ; x++, pos++)
outputImagePixelData[pos] = pixelData[y][x] ;
return outputImage;
}
But, the type INT is not really well defined in the BufferedImage. By default, you have TYPE_INT_RGB and TYPE_INT_ARGB, which concatenates the R, G, B, A values of a pixel encoding with a single INT. If you want to create a gray level BufferedImage of type INT with a single channel, then you should do:
private BufferedImage createImage(int[][] pixelData)
{
final int width = pixelData[0].length ;
final int height = pixelData.length ;
// First I create a BufferedImage with a DataBufferInt, with the appropriate dimensions and number of channels/bands/colors
ColorSpace myColorSpace = new FloatCS(ColorSpace.TYPE_GRAY, channel) ;
int[] bits = new int[]{32} ;
ColorModel myColorModel = new ComponentColorModel(myColorSpace,bits,false,false,ColorModel.OPAQUE,DataBuffer.TYPE_INT) ;
BufferedImage outputImage = new BufferedImage(myColorModel, myColorModel.createCompatibleWritableRaster(width, height), false, null) ;
int[] outputImagePixelData = ((DataBufferInt) outputImage.getRaster().getDataBuffer()).getData() ;
for (int y=0, pos=0 ; y < height ; y++)
for (int x=0 ; x < width ; x++, pos++)
outputImagePixelData[pos] = pixelData[y][x] ;
return outputImage ;
}
With FloatCS being the ColorSpace class. You have to create you own ColorSpace class when you want specific ColorSpace like Lab, HLS, etc.
public class FloatCS extends ColorSpace
{
private static final long serialVersionUID = -7713114653902159981L;
private ColorSpace rgb = ColorSpace.getInstance(ColorSpace.CS_sRGB) ;
public FloatCS(int type, int channel)
{
super(type, channel) ;
}
@Override
public float[] fromCIEXYZ(float[] pixel)
{
return fromRGB(rgb.fromCIEXYZ(pixel)) ;
}
@Override
public float[] fromRGB(float[] RGB)
{
return RGB ;
}
@Override
public float[] toCIEXYZ(float[] pixel)
{
return rgb.toCIEXYZ(toRGB(pixel)) ;
}
@Override
public float[] toRGB(float[] nRGB)
{
return nRGB ;
}
}