I'm making an interactive story app. The PageController: UIViewController controls the story, the first page loads fine but when I make a selection, app crashes with the fatal error Unexpectedly found nil when unwrapping. on line:
firstChoiceButton.setTitle(firstChoice.title, for: UIControlState())
Looking it up, it seems like there's an optional... maybe it's not communicating with my Story.swift file?
Maybe It's the @IBOutlet firstChoiceButton? but all of my @IBOutlets/Actions are hooked up right I think... Help?
import UIKit
class PageController: UIViewController {
@IBOutlet weak var storyLabel: UILabel!
@IBOutlet weak var firstChoiceButton: UIButton!
@IBOutlet weak var secondChoiceButton: UIButton!
@IBOutlet weak var backdrop2: UIImageView!
var page: Page?
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)}
init(page: Page) {
self.page = page
super.init(nibName: nil, bundle: nil)}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()}
override func viewDidLoad() {
super.viewDidLoad()
if let page = page {
let attributedString = NSMutableAttributedString(string: page.story.text)
let paragraphStyle = NSMutableParagraphStyle()
paragraphStyle.lineSpacing = 5
attributedString.addAttribute(NSParagraphStyleAttributeName, value: paragraphStyle, range: NSMakeRange(0, attributedString.length))
if let firstChoice = page.firstChoice {
firstChoiceButton.setTitle(firstChoice.title, for: UIControlState())
firstChoiceButton.addTarget(self, action: #selector(PageController.loadFirstChoice), for: .touchUpInside)
} else {
firstChoiceButton.setTitle("Meep", for: UIControlState())
firstChoiceButton.addTarget(self, action: #selector(PageController.playAgain), for: .touchUpInside)
}
if let secondChoice = page.secondChoice {
secondChoiceButton.setTitle(secondChoice.title, for: UIControlState())
secondChoiceButton.addTarget(self, action: #selector(PageController.loadSecondChoice), for: .touchUpInside)
}
storyLabel.attributedText = attributedString
}
}
@IBAction func loadFirstChoice() {
if let page = page, let firstChoice = page.firstChoice {
let nextPage = firstChoice.page
let pageController = PageController(page: nextPage)
// playSound(nextPage.story.soundEffectURL as URL)
navigationController?.pushViewController(pageController, animated: true)
}
}
@IBAction func loadSecondChoice() {
if let page = page, let secondChoice = page.secondChoice {
let nextPage = secondChoice.page
let pageController = PageController(page: nextPage)
// playSound(nextPage.story.soundEffectURL as URL)
navigationController?.pushViewController(pageController, animated: true)
}
}
@IBAction func playAgain() {
navigationController?.popToRootViewController(animated: true)
}
}
You should instantiate the view controller programatically and push it to the navigation controller stack. Here is some code to help you get started.
func loadFirstChoice() {
if let page = page, let firstChoice = page.firstChoice {
let nextPage = firstChoice.page
//let pageController = PageController(page: nextPage)
// playSound(nextPage.story.soundEffectURL as URL)
let mainStoryboard: UIStoryboard = UIStoryboard(name: "Main", bundle: nil)
if let newPage = mainStoryboard.instantiateViewController(withIdentifier: "newpage") as? PageController { //newpage is the storyboard id of the view controller
newPage.page = nextPage
navigationController?.pushViewController(newPage, animated: true)
}
}
}