I have trying to build a game in Unity3D and I am using Unity 5.1.1 pro version, I have imported Google VR sdk, and I am getting this error.
void Awake() {
#if !UNITY_5_2
// im getting a error on this line
GetComponentInChildren<VideoControlsManager>(true).Player = player;
#else
GetComponentInChildren<VideoControlsManager>().Player = player;
#endif
}
}
you can use Component.GetComponentsInChildren
because it takes a boolean value to include the inactive objects, but because it returns an array you can use an ForEach
to assign your variable to each element
public VideoControlsManager[] VideoControlsManagers;
VideoControlsManagers = GetComponentsInChildren<VideoControlsManager>(true);
foreach( VideoControlsManager v in VideoControlsManagers )
v.Player = player;