What am i doing wrong? I have the autorization, I have the bucket, I have the file but i can't upload it, and it's too large to use UploadObject.
here's the part of the upload of my code
using (StreamReader streamReader = new StreamReader(filePath))
{ Byte[] buffer = new Byte[2097153];
var QtdeBytesFaltantes = streamReader.BaseStream.Length;
var byteInicio = 0;
var byteFim = 0;
while (QtdeBytesFaltantes > 0)
{
byteFim = await streamReader.BaseStream.ReadAsync(buffer, 0, buffer.Length);
await objectsApi.UploadChunkAsync(bucketKey,
Path.GetFileName(filePath),
(int)streamReader.BaseStream.Length,
"bytes " + byteInicio + "-" + byteFim + "/" + (int)streamReader.BaseStream.Length,
"IdUnicoDaSessao",
streamReader.BaseStream);
QtdeBytesFaltantes -= buffer.Length;
byteInicio = byteFim + 1;
}
dynamic response = await objectsApi.GetObjectAsync(bucketKey, Path.GetFileName(filePath));
return response;
Seems you are using the .Net Forge SDK and C#.
An example to use chunks is located here
A chunk needs to be at least 2Mb (we recommend minimum 5Mb, but 2Mb is enforced by the system). Only the last piece can be less than 2 Mb - see this article for details.
Seems your math to calculate chunk length isn't correct, when using the sample listed above, I do print the chunks range defintions, so you can compare with yours.
Hope it helps,