I want to add a texture in ThreeJs to a box. I dont see what I do wrong, in chrome and internet exp it dont work.
<script src="three.min.js"></script>
<script src="OrbitControls.js"></script>
<script>
//Scene aanmaken
var scene = new THREE.Scene();
//Camera
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
//Render instellen
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.setClearColor(0x000000);
document.body.appendChild(renderer.domElement)
//Camera positie
camera.position.z = 30;
camera.position.y = 10;
//Orbit control aanroepen, voor rond te kijken in de scene
var controls = new THREE.OrbitControls(camera, renderer.domElement);
var tafelGeometry = new THREE.BoxGeometry(20,1,40);
//Texture
var tableMaterials = new THREE.MeshBasicMaterial( {map: THREE.ImageUtils.loadTexture( "laken.jpg" ),side: THREE.DoubleSide} );
var tafel = new THREE.Mesh(tafelGeometry,tableMaterials);
scene.add(tafel);
function render()
{
requestAnimationFrame(render);
renderer.render(scene,camera);
controls.update();
}
render();
I hope someone can help me. Kind Regards Patrick
Chrome prevents from loading the textures for security reasons. Try to open chrome (in Windows) with:
.\chrome.exe --user-data-dir="C:/Chrome dev session" --disable-web-security
(but don't visit other sites with that)