Good day
I need to connect a lot of pc's to a main server, through a server of units
I have something but I don't have all complete
Main Server
socketIo = require("socket.io"),
ioServer = socketIo(server),
ioServer.sockets.on("connection",function(socket){
// Display a connected message
console.log("Server-Client Connected!");
// When we receive a message...
socket.on("message",function(data){
// We got a message... I dunno what we should do with this...
console.log(data);
console.log(data.from + " is connected with ip " + data.ip);
socket.emit('message', { 'from': '10.19.17.101', 'answer':'I already added you '+data.from });
});
});
Server Units
socketIo = require("socket.io"),
ioServer = socketIo(server),
ioClient = require("socket.io-client")('http://10.19.17.101:7700')
ioClient.on('connect', function(){
ioClient.on('message',function(data){
console.log(data.from + " answered: " + data.answer);
ioServer.to('pxe4').emit('message',data);
});
ioClient.emit('message',{ 'from': 'pxe4', 'ip':'10.19.16.84' });
});
ioServer.sockets.on("connection",function(socket){
// Display a connected message
console.log("User-Client Connected!");
// When we receive a message...
socket.on("message",function(data){
// We got a message... I dunno what we should do with this...
console.log(data);
console.log(data.from + " is connected with ip " + data.ip);
socket.emit('message', { 'from': '10.19.16.84', 'answer':'I already added you '+data.from });
ioClient.emit("message",data);
});
socket.on("disconnect",function(data){
// We need to notify Server 2 that the client has disconnected
ioClient.emit("message","UD,"+socket.id);
// Other logic you may or may not want
// Your other disconnect code here
});
});
Units
ioClient = require("socket.io-client")('http://10.19.16.84:7770'),
ioClient.on('connect', function(){
ioClient.on('message',function(data){
// We received a message from Server 2
// We are going to forward/broadcast that message to the "Lobby" room
console.log(data.from + " answered: " + data.answer);
});
ioClient.emit('message',forsend);
});
I was wondering if at this moment I can send some information from Main Server to a specific unit?
If someone could help me, I will be thankful.
When connecting from each client on the main server or Server Units you recive a socket object which contains socketid. You have to save those socket id's in some data storge for speedy access with the server information. When you have to emit data to specific socket you have to query that specific socket from data storage and emit the data. On disconnect you have to pull that particular socket from data storage