I have a image like this
var image = new Kinetic.Image({
x : x,
y : y,
width : 1000,
height :100,
image : image,
});
How do I get the mouse position based on the image. according this example, I could get position Object{0, 0} ~ {100, 1000}
I only found an api stage.getPointerPosition()
If you want to get mouse position on click
then you can do this:
image.on('click', function(){
var mousePos = youStage.getPointerPosition();
var p = { x: mousePos.x, y: mousePos.y }; // p is a clone of mousePos
var r = image.getAbsoluteTransform().copy().invert().point(mousePos);
});
Please find the working example below albeit it uses KonvaJS but the concept is same. And you should also start using Konva cause it's well maintained and documented.
<!DOCTYPE html>
<html>
<head>
<script src="https://cdn.rawgit.com/konvajs/konva/1.4.0/konva.min.js"></script>
<meta charset="utf-8">
<title>Konva Image Demo</title>
<style>
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #F0F0F0;
}
</style>
</head>
<body>
<div id="container"></div>
<script>
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height
});
var layer = new Konva.Layer();
var imageObj = new Image();
imageObj.onload = function() {
var yoda = new Konva.Image({
x: 50,
y: 50,
image: imageObj,
width: 106,
height: 118
});
yoda.on('click', function() {
var mousePos = stage.getPointerPosition();
var p = {
x: mousePos.x,
y: mousePos.y
}; // p is a clone of mousePos
var r = yoda.getAbsoluteTransform().copy().invert().point(mousePos);
console.log(r);
});
// add the shape to the layer
layer.add(yoda);
// add the layer to the stage
stage.add(layer);
};
imageObj.src = 'https://upload.wikimedia.org/wikipedia/en/thumb/9/9b/Yoda_Empire_Strikes_Back.png/220px-Yoda_Empire_Strikes_Back.png';
</script>
</body>
</html>