I have a class for managing AVPlayer
and ViewController
showing AVPlayer
. In ViewController
I have 3 IBOutlets
:
@IBOutlet weak var playButton: UIButton!
@IBOutlet weak var progressBar: UIProgressView!
@IBOutlet weak var timerLabel: UILabel!
The problem is I can't figure out how to pass IBOutlets
from ViewController
to my player managing class. I always get nil
and
fatal error: unexpectedly found nil while unwrapping an Optional value
when initialising progressBar
, timerLabel
or playButton
.
Here is some code from my player managing class:
import UIKit
import AVFoundation
class RecordsAudioPlayer: NSObject
{
var player = AVPlayer()
var timerUpdateAudioProgressView = Timer()
var timerUpdateTime = Timer()
var isPlaying: Bool = false
...
func updateAudioProgressView()
{
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewController(withIdentifier: "callRecords") as! CallRecordsViewController
let progressBar = vc.progressBar!
print("method fired: updateAudioProgressView ", NSDate.init(timeIntervalSinceNow: 0).description)
if isPlaying
{
let currentPlayerItem = player.currentItem
let duration = Float((currentPlayerItem?.asset.duration.value)!)/Float((currentPlayerItem?.asset.duration.timescale)!)
let currentTime = Float(player.currentTime().value)/Float(player.currentTime().timescale)
progressBar.setProgress(Float(currentTime/duration), animated: false)
}
}
func updateTime()
{
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewController(withIdentifier: "callRecords") as! CallRecordsViewController
let timerLabel: UILabel! = vc.timerLabel! //***I get exception here
print("method fired: updateTime ", NSDate.init(timeIntervalSinceNow: 0).description)
let currentTime = Int64(player.currentTime().value)/Int64(player.currentTime().timescale)
let minutes = currentTime / 60
let seconds = currentTime - minutes * 60
timerLabel.text = String(format: "%02d : %02d", Int(minutes), Int(seconds))
}
In this case delegates came for our rescue. Create delegate methods for your RecordsAudioPlayer
class. And use them to update progress bar and timer label.
protocol RecordsAudioPlayerDelegate
{
func audioplayerProgressUpdated(time:CGFloat) // change the method as your wish
}
class RecordsAudioPlayer: NSObject
{
var delegate:RecordsAudioPlayerDelegate?
var player = AVPlayer()
var timerUpdateAudioProgressView = Timer()
var timerUpdateTime = Timer()
var isPlaying: Bool = false
...
...
...
//Call the delegate method from where you get the player current time
self.delegate.audioplayerProgressUpdated(playerTime)
//For controlling play/pause using play button
func playButtonClicked()
{
//play/pause player based on player status
}
}
And inside your ViewController
while/after creating RecordsAudioPlayer
object set delegate as self
class YourViewController : UIViewController, RecordsAudioPlayerDelegate
{
var recordsAudioPlayer : RecordsAudioPlayer!
// set delegate where you create object for RecordsAudioPlayer
self.recordsAudioPlayer.delegate = self
//Now implement the delegate function
func audioplayerProgressUpdated(time:CGFloat)
{
//update progress view and timer label
}
//And inside from the play button action method
@IBAction func playButtonClicked(sender: UIButton)
{
self.recordsAudioPlayer.playButtonClicked()
}
}