Although I have been discouraged from reading the OpenGL redbook, I am still doing it, because it is the only book designed for beginners, and tutorials and/or documentation don't quite substitute for a book although very important. So much for justifying myself :)
Now, there's an example for antialiasing using multisampling, which involved
glEnable(GL_MULTISAMPLE);
I am using Qt, and I get a compile error, because GL_MULTISAMPLE is an undeclared identifier. I currently see the following reasons:
<QGLWidget>
or does not come with QtIs one of the above reasons correct? If not, which is the reason I don't have it and how can I obtain? Thanks in advance
GL_MULTISAMPLE
is an used to be extension to OpenGL, until 1.3, and whether or not it is implemented depends on your hardware/drivers/vendor implementation. You might actually want to use GL_MULTISAMPLE_ARB
instead. If you are on Windows, the platform provided OpenGL headers will not include this macro.
See also:
RA's response will simplify extension handling - I prefer the use of GLee
myself, but they are pretty much interchangeable (and GLee does lazy init which helped me fix a critical issue on Solaris), but GLEW is kept more up to date (GLee is outdated now that Kos has brought it to my attention.).