I tried to spawn child process - vvp (https://linux.die.net/man/1/vvp). At the certain time, I need to send CTRL+C to that process. I am expecting that simulation will be interrupted and I get the interactive prompt. And after that I can continue the simulation by send command to the child process. So, I tried something like this:
var child = require('child_process');
var fs = require('fs');
var vcdGen = child.spawn('vvp', ['qqq'], {});
vcdGen.stdout.on('data', function(data) {
console.log(data.toString())
});
setTimeout(function() {
vcdGen.kill('SIGINT');
}, 400);
In that case, a child process was stopped.
I also tried vcdGen.stdin.write('\x03')
instead of vcdGen.kill('SIGINT');
but it isn't work.
Maybe it's because of Windows? Is there any way to achieve the same behaviour as I got in cmd?
kill
only really supports a rude process kill on Windows - the application signal model in Windows and *nix isn't compatible. You can't pass Ctrl+C
through standard input, because it never comes through standard input - it's a function of the console subsystem (and thus you can only use it if the process has an attached console). It creates a new thread in the child process to do its work.
There's no supported way to do this programmatically. It's a feature for the user, not the applications. The only way to do this would be to do the same thing the console subsystem does - create a new thread in the target application and let it do the signalling. But the best way would be to simply use coöperative signalling instead - though that of course requires you to change the target application to understand the signal.
If you want to go the entirely unsupported route, have a look at https://stackoverflow.com/a/1179124/3032289.
If you want to find a middle ground, there's a way to send a signal to yourself, of course. Which also means that you can send Ctrl+C to a process if your consoles are attached. Needless to say, this is very tricky - you'd probably want to create a native host process that does nothing but create a console and run the actual program you want to run. Your host process would then listen for an event, and when the event is signalled, call GenerateConsoleCtrlEvent.