I would just like to ask, how can I handle events of the Material Button using cosmicmind/Material? I currently have this code. Now, I want to do a function when user taps or clicked the button. Thank you!
fileprivate func prepareRaisedButton() {
let button = RaisedButton(title: "Create an account", titleColor : .white)
button.pulseColor = .white
button.backgroundColor = Color.teal.base
view.layout(button)
.height(ButtonLayout.Raised.height)
.top(18 * constant).horizontally(left : constant, right : constant)
}
The method you want is inherited from UIControl:
button.addTarget(self, action: #selector(tapButton), for: .touchUpInside)