I am trying to set up a basic LAN two player game on UE4, I have been able to do the following:
I need help with the following:
At the moment when my second game instance joins the hosted instance however the camera stays fixed in the starting spot with no spawned character to move. It has joined the hosted game because I can see the first player moving around from player two's screen.
The picture of the blueprints are below. Let me know if you need more info, thanks for the help!! :)
I found the error in the game mode. i needed to change default pawn class to thirdpersoncharactor
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