I'm trying this code actually I have created only one Eventhandler that is on Click="button_Click"
.
XAML:
<Window x:Class="WPFAPP.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WPFAPP"
mc:Ignorable="d"
Title="Window1" Height="447.625" Width="562">
<Grid>
<Button x:Name="btn1" Content="Button1" Click="button_Click" HorizontalAlignment="Left" Margin="26,22,0,0" VerticalAlignment="Top" Width="75"/>
<Button x:Name="btn2" Content="Button2" Click="button_Click" HorizontalAlignment="Left" Margin="26,61,0,0" VerticalAlignment="Top" Width="75"/>
<Button x:Name="btn3" Content="Button3" Click="button_Click" HorizontalAlignment="Left" Margin="26,100,0,0" VerticalAlignment="Top" Width="75"/>
<Button x:Name="btn4" Content="Button4" Click="button_Click" HorizontalAlignment="Left" Margin="26,137,0,0" VerticalAlignment="Top" Width="75"/>
<Button x:Name="btn5" Content="Button5" Click="button_Click" HorizontalAlignment="Left" Margin="26,174,0,0" VerticalAlignment="Top" Width="75"/>
</Grid>
</Window>
Code Behind C#:
private void button_Click(object sender, RoutedEventArgs e)
{
Button button = (Button)sender;
if(e.Equals(Mouse.RightButton))
{
button.ClearValue(Button.BackgroundProperty);
button.Background = Brushes.Green;
}
}
Click is only designed for the most limited interaction, if you use the more advanced mouse events you then get a MouseButtonEventArgs which gives you all details about the event.
the reason for this is that Click isn't a mouse event, you could also trigger it with a touch, stylus, you can even trigger it with the keyboard by pressing Return while highlighted
so try MouseDown, MouseUp or DoubleClick instead
eg
<Button MouseDoubleClick="Button_MouseDoubleClick" >Click me</Button>
private void Button_MouseDoubleClick(object sender, MouseButtonEventArgs e)
{
if(e.ChangedButton == MouseButton.Right)
{
}
e.Handled = true;
}
or for mouse down
<Button MouseDown="Button_MouseDown" >Click me</Button>
private void Button_MouseDown(object sender, MouseButtonEventArgs e)
{
if(e.ChangedButton == MouseButton.Right)
{
}
e.Handled = true;
}