I had an app were realm objects were managed locally like this
import Foundation
import RealmSwift
class Patient: Object {
static var realm: Realm?
dynamic var name = ""
convenience init(name: String, save: Bool = false) {
self.init()
self.name = name
if save() {
self.save
}
}
func save() {
try! Patient.realm?.write {
Patient.realm?.add(self, update: true)
}
}
static func getAllPatients() -> Results<Patient>? {
return Patient.realm?.objects(Patient.self)
}
}
When I tried to convert the above code to sync with Realm Object Server, I got thread error trying to pass the realm instance passed from the login method to my class
static func userLogin(onCompletion: @escaping (Realm) -> Void) {
let serverURL = URL(string: "http://127.0.0.1:9080")!
let credentials = SyncCredentials.usernamePassword(username: "test@test", password: "test")
SyncUser.logIn(with: credentials, server: serverURL) {
user, error in
if let user = user {
let syncServerURL = URL(string: "realm://localhost:9080/~/test")!
let config = Realm.Configuration(syncConfiguration: SyncConfiguration(user: user, realmURL: syncServerURL))
let realm = try! Realm(configuration: config)
onCompletion(realm)
} else if _ = error {
}
}
}
and here to get the realm instance
userLogin() { realm in
Patient.realm = realm
}
Now, when I use this new Patient.realm
in my class functions (getAllPatients
), I get incorrect thread exception
Any possible way to pass the realm instance from userLogin to my class without causing this thread exception? If I put my queries in the login function, does that mean I need to login, sync everytime I need to get something from or edit the database?
In your login function you should be storing the Realm.Configuration
object created with the logged-in user and using that to create a Realm
instance as needed rather than trying to store the Realm
object. Realm
instances are thread-specific, while config objects are not.