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swiftviewdidload

AsyncTask in viewDidLoad


I'm working with a async Task function in my viewDidLoad, by the returned response I'm changing the view (colors, text...), but I have "errors":

  • sometimes when I change view and I come back to the view, I don't get my view background in orange, but I get it in Green (the green is returned after the response of the asynctask function) so it's not normal when I come back to the view it have to reload it...

  • sometimes the view still in a orange background, but the function is already passed...

        super.viewDidLoad()
    
    self.lblUpdate.text = "Mise à jour des nouveaux paramètres en cours..."
    self.viewUpdate.backgroundColor = UIColor.orange
    self.hideUpdateConstraint.isActive = false
    self.updateTopConstraint.isActive = true
    self.updateBottomConstraint.isActive = true
    
    if Reachability.isConnectedToNetwork() == true {
    
        self.updateDown = true
    
        Reachability.checkUrl(urlString:Configuration.MyVariables.url, finished: { isSuccess in
    
    
            if isSuccess == true {
    
                ProcessingTasks.updateSimulationParams()
                self.lblUpdate.text = "Les nouveaux paramètres (taux, durée, montant...) ont été mis à jour."
                self.viewUpdate.backgroundColor = UIColor(red: 151/255, green: 232/255, blue: 84/255, alpha: 1.0)
                print("ok c bon")
    
                self.updateDown = false
    
    
            } else {
                self.updateDown = true
                self.lblUpdate.text = "Les nouveaux paramètres (taux, durée, montant...) n'ont pas pu être mis à jour car notre service est actuellement indisponible."
                self.viewUpdate.backgroundColor = UIColor.red
            }
        })
    } else {
        updateDown = true
        self.lblUpdate.text = "Les nouveaux paramètres  (taux, durée, montant...) n'ont pas pu être mis à jour car vous ne disposez pas d'une connexion internet."
        self.viewUpdate.backgroundColor = UIColor.red
    }
    
    self.hideUpdateConstraint.isActive = true
    self.updateTopConstraint.isActive = false
    self.updateBottomConstraint.isActive = false
    self.hideUpdateConstraint.constant = 20
    self.viewUpdate.isHidden = true
    
    
    view.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(SimulationViewController.handleTap(_:))))
    

Solution

  • Short suggestion. Try to override "viewDidAppear" function instead of "viewDidLoad". "viewDidAppear" should be triggered before view changes. "viewDidload" only triggered on views first load.

    override func viewDidAppear() {      
        //Enter your code here       
    }