listen(sock, backlog)
:
In my opinion, the parameter backlog
limits the number of connection. Here is my test code:
// server
// initialize the sockaddr of server
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons( 8888 );
bind(...);
listen(sock, 1);
while( (client_sock = accept(...)) )
{
// create a thread for one client
if( pthread_create( &sniffer_thread , NULL , connection_handler , (void*) new_sock) < 0)
{
perror("could not create thread");
return 1;
}
}
// client
server.sin_addr.s_addr = inet_addr("127.0.0.1");
server.sin_family = AF_INET;
server.sin_port = htons( 8888 );
connect(...);
while(1)
{
scanf("%s" , message);
//Send some data
if( send(sock , message , strlen(message) , 0) < 0)
{
puts("Send failed");
return 1;
}
//Receive a reply from the server
if( recv(sock , server_reply , 2000 , 0) < 0)
{
puts("recv failed");
break;
}
puts("Server reply :");
puts(server_reply);
}
On my own PC, I execute the server, which is waiting for clients.
Then I execute two clients, both of them can send and receive messages.
Here is what I don't understand:
Why does my server can accept two different clients (two different sockets)?
I set the parameter of backlog
as 1
for the listen
of the server, why does it can still hold more than one client?
From the man
The backlog argument defines the maximum length to which the queue of pending connections for sockfd may grow. If a connection request arrives when the queue is full, the client may receive an error with an indication of ECONNREFUSED or, if the underlying protocol supports retransmission, the request may be ignored so that a later reattempt at connection succeeds.
Emphasis mine
In your case it means that if simultaneous connections are requested one of those can receive back an error.