If a Realm
Object
is included in a Realm.add(_:update:)
with update
set to true
, its index is included in the resultant RealmCollectionChange
, even when none of its properties changed.
In my case, I'm parsing JSON, which is then turned into my specific Object
. Some of these will have been changed, some not, and some will be entirely new. So when I realm.add(possiblyNewOrUpdatedObjects, update: true)
, Objects whose values didn't change at all are included in the modifications
index array.
Is there something I'm missing about this behavior? Why are non-modified Object
s considered modified?
At the moment, that's the accepted functionality. If you set a property on an Object
, even if it's the same value as before, that still counts as a change modification.
There's an issue on the Realm Cocoa repo discussing this functionality and if it should be considered a bug that needs fixing. Issue priorities at Realm are determined by how many users ask about it, so please add your support to that issue. :)