I am using google VR audio engine to play an ambisonic audio in my iOS app
audioEngine = [[GVRAudioEngine alloc] initWithRenderingMode:kRenderingModeBinauralHighQuality];
[audioEngine preloadSoundFile:url];
[audioEngine start];
ambisonicid = [audioEngine createSoundfield:url];
I am able to play/pause the audio and rotate it but I also want to change the audio current time when I change the time of my video.
Is there anyway I could do it with google VR API?
I asked in the github repo and it is not possible yet.
The link for the issue: How to get/set audio current time with GVRAudioEngine?