I am currently working with swift 3 - xcode.
I have a viewcontroller with a map.
I have had annotations to the map, so when I longpress the map I add an annotation like this:
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let longPressRec = UILongPressGestureRecognizer(target: self, action: #selector(ViewController.longpress(gestureRecognizer:)))
longPressRec.minimumPressDuration = 1.5 //time for pressing : seconds
map.addGestureRecognizer(longPressRec)
}
to add annotations:
func longpress(gestureRecognizer: UIGestureRecognizer){
let touchPoint = gestureRecognizer.location(in: self.map)
let coord = map.convert(touchPoint, toCoordinateFrom: self.map)
let annotation = MKPointAnnotation()
annotation.coordinate = coord
annotation.title = "Point X"
map.addAnnotation(annotation)
print(coord.latitude)
print(coord.longitude)
var lastLocation = locationManager.location! //last location
var currentLocation = locationManager.location! //current location
if locationSet == false {
let firstLocation = locationManager.location! //first point
locationSet = true
}
else { //after second point
let currentLocation: CLLocation = locationManager.location!
var locations = [lastLocation, currentLocation]
var coordinates = locations.map({(location: CLLocation) -> CLLocationCoordinate2D in return location.coordinate})
var polyline = MKPolyline(coordinates: coordinates, count: locations.count)
map.add(polyline)
}
}
The mapview:
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
//if overlay is MKPolyline {
print("Generating Polyline")
var renderer = MKPolylineRenderer(overlay: overlay)
renderer.strokeColor = UIColor.blue
renderer.lineWidth = 4
return renderer
// }
}
Now I'd like, to draw a line, in the map, between second annotion and first annotation, every time I long press the map.
How can I do that?
EDIT: I've tried to do this buts I am not being able. THis is what I have so far...
To draw the line you implement the mapViewDelegate method:
func mapView(_ mapView: MKMapView, rendererFor overlay: MKOverlay) -> MKOverlayRenderer {
let renderer = MKPolylineRenderer(polyline: polyLine!)
renderer.strokeColor = UIColor.blue
renderer.lineWidth = 1
return renderer
}
To convert your touch point into coordinates to construct your MKPolyLine you use:
mapView.convert(touchPoint, toCoordinateFrom: mapView)