i've an issue in my application. I'm trying to send an image into FTP server. I'm able to connect with server, authenticate, and other. But when i try to send file, if the file is big (usually bigger than 40-50kb) i got System.ObjectDisposedException.
This is the code that i use to send:
public async Task <byte[]> GetResultingBuffer(IRandomAccessStreamWithContentType readStream, IBuffer buffer)
{
var resultingBuffer = new byte[0];
while (true)
{
IBuffer readBuffer = await readStream.ReadAsync(buffer, 1024, InputStreamOptions.Partial);
if (readBuffer.Length == 0) break;
resultingBuffer = resultingBuffer.Concat(readBuffer.ToArray()).ToArray();
}
return resultingBuffer;
}
public async Task UploadFileAsync(StorageFile file, string destination)
{
using (var stream = await OpenWriteAsync(destination))
{
//
// A more efficient way, maybe a DataReader can be used here
using (var readStream = await file.OpenReadAsync())
{
var buffer = new byte[1024].AsBuffer();
var resultingBuffer = new byte[0];
resultingBuffer = await GetResultingBuffer(readStream, buffer);
await stream.WriteAsync(resultingBuffer.AsBuffer());
await stream.FlushAsync();
}
}
}
I tried to edit it, before editing GetResultingBuffer was not a task, but a cycle inside UploadFileAsnc. How can i prevent to dispose the buffer? Is there another solution? Thanks!
I solved it in this way
using (var readStream = await file.OpenReadAsync())
{
var buffer = new byte[3000000].AsBuffer();
//var resultingBuffer = new byte[10000000];
Debug.Write("-------");
//while (true)
//{
IBuffer readBuffer = await readStream.ReadAsync(buffer, 3000000, InputStreamOptions.Partial);
//if (readBuffer.Length == 0) break;
//resultingBuffer = resultingBuffer.Concat(readBuffer.ToArray()).ToArray();
//}
// await stream.WriteAsync(resultingBuffer.AsBuffer());
var resultingBuffer = new byte[readBuffer.Length];
readBuffer.CopyTo(resultingBuffer);
await stream.WriteAsync(resultingBuffer.AsBuffer());
}
Debug.Write("-------");
await stream.FlushAsync();