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swiftmenustoryboardskscene

Storyboarding a game's main menu?


So, I'm making a simple game using the iOS game preset, but I'm a bit confused as to the best way of making a main menu. I already have a class for the game scene (it's an SKScene), and most tutorials suggest simply making another similar class for the menu (another SKScene), but when I try to make one I run into a bit of trouble.

The problem is that I don't want to programmatically make the main menu, I'd much rather make it using a storyboard since the drag-and-drop nature of them is much easier to use and shows you instantly what it'll look like in the end, but I can't seem to figure out if it's even possible to do this.


Solution

  • I ended up just making the menu using code... except now I have to manually implement text resizing. Surprised nobody knew a solution.