As we know double
can store number from ±4.94065645841246544e-324
to ±1.79769313486231570e+308
. Can we store 128 bits value like IPv6 in double
and retrieve as it is? For example, to store IPv4 we can use a 32 bit integer and store them as 8 bits partition. And we can retrieve them by using bit masking.
There is no standard container to store 128 bit in any language AFAIK. I know double
can store 64 bits safely without any precision error but is there any hack?
Technically you could, if sizeof(double) * CHAR_BITS
≥ 128 (it's 64bits on my machine), but why would you do that? Instead of reinventing the wheel use sockaddr_in6
, or, if you must, an array of uint8_t
or a std::bitset
.
Related answer: Efficient way to store IPv4/IPv6 addresses