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c#c++interfacedllexport

C# Return Interface by DllExport


Im trying to return Interface about data encryption from Method in C# by RobertGiesecke UnmanagedExports

Here my codes :

    public class Crypter : ICrypter
    {

    public bool Encrypt(IntPtr data)
    {
        /* Sorry I Can't Show How I Do This */

        Marshal.Copy(encdata, 0, data, encdata.Length);

        return true;
    }

    public bool Decrypt(IntPtr data)
    {
        /* Sorry I Can't Show How I Do This */

        return true;
    }
}

public interface ICrypter
{
    bool Encrypt(IntPtr data);
    bool Decrypt(IntPtr data);
}

My exported function :

    [DllExport("CreateCrypter", CallingConvention.Cdecl)]
    public static ICrypter CreateCrypter()
    {
        return new Crypter();
    }

at C++ part :

class ICrypter
{
 public:
    virtual int testFunc1();
    virtual int testFunc2();
 private:

};

And here Wrapper

typedef ICrypter*(*CreateCrypter)();

HMODULE mylib = LoadLibrary(L"C:\\Users\\Moien\\Documents\\Visual Studio 2013\\Projects\\UnmanagedInterfaces\\MyLibrary\\bin\\Debug\\MyLibrary.dll");

After that code i use GetProcAddress and test my add function for make sure my functions exported but i call CreateCrypter and my program crash's

Solved by help from (http://code4k.blogspot.ae/2010/10/implementing-unmanaged-c-interface.html)

    public static IntPtr GetInterfacePointer(Delegate[] functions)
    {
        // Allocate object layout in memory 
        // - pointer to VTBL table
        // - following that the VTBL itself - count of functions
        IntPtr nativePointer = Marshal.AllocHGlobal(IntPtr.Size * (1 + functions.Count()));

        // virtual table
        IntPtr vtblPtr = IntPtr.Add(nativePointer, IntPtr.Size);

        Marshal.WriteIntPtr(nativePointer, vtblPtr);

        for (int i = 0; i < functions.Count(); i++)
        {
            Marshal.WriteIntPtr(IntPtr.Add(vtblPtr, IntPtr.Size * i),
                Marshal.GetFunctionPointerForDelegate(functions[i]));
        }

        return nativePointer;
    }

Solution

  • Solved by help from (http://code4k.blogspot.ae/2010/10/implementing-unmanaged-c-interface.html)

    public static IntPtr GetInterfacePointer(Delegate[] functions)
    {
        // Allocate object layout in memory 
        // - pointer to VTBL table
        // - following that the VTBL itself - count of functions
        IntPtr nativePointer = Marshal.AllocHGlobal(IntPtr.Size * (1 + functions.Count()));
    
        // virtual table
        IntPtr vtblPtr = IntPtr.Add(nativePointer, IntPtr.Size);
    
        Marshal.WriteIntPtr(nativePointer, vtblPtr);
    
        for (int i = 0; i < functions.Count(); i++)
        {
            Marshal.WriteIntPtr(IntPtr.Add(vtblPtr, IntPtr.Size * i),
                Marshal.GetFunctionPointerForDelegate(functions[i]));
        }
    
        return nativePointer;
    }