I'm writing a module for a moose object. I would like to allow a user using this object (or myself...) add some fields on the fly as he/she desires. I can't define these fields a priori since I simply don't know what they will be.
I currently simply added a single field called extra of type hashref which is is set to rw
, so users can simply put stuff in that hash:
# $obj is a ref to my Moose object
$obj->extra()->{new_thingie}="abc123"; # adds some arbitrary stuff to the object
say $obj->extra()->{new_thingie};
This works. But... is this a common practice? Any other (possibly more elegant) ideas?
Note I do not wish to create another module the extends this one, this really just for on-the-fly stuff I'd like to add.
I would probably do this via native traits:
has custom_fields => (
traits => [qw( Hash )],
isa => 'HashRef',
builder => '_build_custom_fields',
handles => {
custom_field => 'accessor',
has_custom_field => 'exists',
custom_fields => 'keys',
has_custom_fields => 'count',
delete_custom_field => 'delete',
},
);
sub _build_custom_fields { {} }
On an object you'd use this like the following:
my $val = $obj->custom_field('foo'); # get field value
$obj->custom_field('foo', 23); # set field to value
$obj->has_custom_field('foo'); # does a specific field exist?
$obj->has_custom_fields; # are there any fields?
my @names = $obj->custom_fields; # what fields are there?
my $value = $obj->delete_custom_field('foo'); # remove field value
A common use-case for stuff like this is adding optional introspectable data to exception and message classes.