With the final goal of finding intersection between objects, we need to inflate their convex hulls of a small amount to check intersection even on adjacent objects.
Does a practical approach to inflate convex hulls exists?
Thanks.
The simplest solution I can think of, particularly for a convex hull, is to compute a center-point within the hull. Then displace all vertices on the hull by a fraction with respect to the center.
That should give you a somewhat inflated hull to test for intersections.