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c++performancewinapimemory-mapped-files

Performance of Win32 memory mapped files vs. CRT fopen/fread


I need to read (scan) a file sequentially and process its content. File size can be anything from very small (some KB) to very large (some GB).

I tried two techniques using VC10/VS2010 on Windows 7 64-bit:

  1. Win32 memory mapped files (i.e. CreateFile, CreateFileMapping, MapViewOfFile, etc.)
  2. fopen and fread from CRT.

I thought that memory mapped file technique could be faster than CRT functions, but some tests showed that the speed is almost the same in both cases.

The following C++ statements are used for MMF:

HANDLE hFile = CreateFile(
    filename,
    GENERIC_READ,
    FILE_SHARE_READ,
    NULL,
    OPEN_EXISTING,
    FILE_FLAG_SEQUENTIAL_SCAN,
    NULL
    );

HANDLE hFileMapping = CreateFileMapping(
    hFile,
    NULL,
    PAGE_READONLY,
    0,
    0,
    NULL
    );

The file is read sequentially, chunk by chunk; each chunk is SYSTEM_INFO.dwAllocationGranularity in size.

Considering that speed is almost the same with MMF and CRT, I'd use CRT functions because they are simpler and multi-platform. But I'm curious: am I using the MMF technique correctly? Is it normal that MMF performance in this case of scannig file sequentially is the same as CRT one?

Thanks.


Solution

  • I believe you'll not see much difference if you access the file sequentially. Because file I/O is very heavily cached, + read-ahead is probably also used.

    The thing would be different if you had many "jumps" during the file data processing. Then, each time setting a new file pointer and reading a new file portion will probably kill CRT, whereas MMF will give you the maximum possible performance