At first, it said "set was unexpected at this time" and now when I run it, it just closes. This is in batch. Have any ideas? Here's the code:
:waves
if %wave1%==1 set /a wave1=ACTIVATED
if %wave1%==0 set /a wave1=DEACTIVATED
if %wave2%==1 set /a wave2=ACTIVATED
if %wave2%==0 set /a wave2=DEACTIVATED
if %wave3%==1 set /a wave3=ACTIVATED
if %wave3%==0 set /a wave3=DEACTIVATED
if %wave4%==1 set /a wave4=ACTIVATED
if %wave4%==0 set /a wave4=DEACTIVATED
if %wave5%==1 set /a wave5=ACTIVATED
if %wave5%==0 set /a wave5=DEACTIVATED
if %wave6%==1 set /a wave6=ACTIVATED
if %wave6%==0 set /a wave6=DEACTIVATED
if %wave7%==1 set /a wave7=ACTIVATED
if %wave7%==0 set /a wave7=DEACTIVATED
if %wave8%==1 set /a wave8=ACTIVATED
if %wave8%==0 set /a wave8=DEACTIVATED
echo Type the number of the wave you like to change
echo wave # STATUS
echo -----------------------------------
echo wave 1 %wave1%
echo wave 2 %wave2%
echo wave 3 %wave3%
echo wave 4 %wave4%
echo wave 5 %wave5%
echo wave 6 %wave6%
echo wave 7 %wave7%
echo wave 8 %wave8%
choice /c 12345678
Running this I got:
if ==1 set /a wave1=ACTIVATED
This shows that %wave1% has no value and hence you've broken the if statement.
Use set %wave1=Whatever or add double quotes to the if
if "%wave1"=="1" set wave1=ACTIVATED
You also dont need /a as it's not arithmetic