I made my game Menu in GameViewController. Then I try to move to GameScene when the Go button has been pressed. I use the default code for presenting the GameScene file.
if let scene = GameScene(fileNamed:"GameScene") {
// Configure the view.
let skView = self.view as! SKView
skView.showsFPS = false
skView.showsNodeCount = false
/* Sprite Kit applies additional optimizations to improve rendering performance */
skView.ignoresSiblingOrder = true
/* Set the scale mode to scale to fit the window */
scene.scaleMode = .AspectFill
skView.presentScene(scene)
}
I have the Menu made in the Storyboard. I think this is why it isn't working. How should I fix this?
Niall
In SpriteKit we use scenes, the GameScene is above in GameViewController. The GameViewController show you the GameScene.