Okay, I need some serious help. So I want to use some Google Play Services in my game that's not yet released. I made my game using the Unreal Engine. I followed this documentation to generate the keystore file, but I need the SHA1 fingerprint and I can't get it. I tried following this website, but I keep getting this error:
keytool error: java.io.IOException: Keystore was tampered with, or password was incorrect
java.io.IOException: Keystore was tampered with, or password was incorrect
Does anyone know about this error, because I'm beginning to get pretty pissed off with this stupid key stuff.
Your Android keystore usually has a password (eg. production keystores), when you call keytool -list -v ....
, there should have been a prompt that asks for the password of the keystore selected. If correct, it will give out the necessary information of that keystore (SHA-1, etc.). You can refer to this stackoverflow question