I'm trying to add a simple Sphere Object to my VR app using Rajawali Libraries. My app should show a simple View ( with RajawaliCardboardRenderer, a sphere with the texture of an images ). The question is : can I simply add a sphere or a 3DObject to that sphere which is gonna be clickable?
Here's my code :
public class MyRenderer extends RajawaliCardboardRenderer {
private Sphere sphere,sphere2;
public MyRenderer(Context context) {
super(context);
}
@Override
protected void initScene() {
sphere = createPhotoSphereWithTexture(new Texture("photo", R.drawable.panorama));
sphere2 = new Sphere(24,24,24);
Material m = new Material();
m.setColor(0);
try {
m.addTexture(new Texture("photo",R.drawable.zvirbloniu_parkas));
} catch ( ATexture.TextureException e) {
e.printStackTrace();
}
sphere2.setMaterial(m);
getCurrentScene().addChild(sphere);
getCurrentScene().addChild(sphere2);
getCurrentCamera().setPosition(Vector3.ZERO);
getCurrentCamera().setFieldOfView(100);
}
@Override
protected void onRender(long ellapsedRealtime, double deltaTime) {
super.onRender(ellapsedRealtime, deltaTime);
sphere2.rotate(Vector3.Axis.Y, 1.0);
}
private static Sphere createPhotoSphereWithTexture(ATexture texture) {
Material material = new Material();
material.setColor(0);
try {
material.addTexture(texture);
} catch (ATexture.TextureException e) {
throw new RuntimeException(e);
}
Sphere sphere = new Sphere(50, 64, 32);
sphere.setScaleX(-1);
sphere.setMaterial(material);
return sphere;
}
}
Don't look at the form of the code, it is bad-written, it doesn't follow any pattern!
You need to attach the sphere2 as a child of the "scenario" sphere, in order to display it inside the scenario, something like this:
sphere = createPhotoSphereWithTexture(new Texture("photo", .drawable.panorama));
sphere2 = new Sphere(24,24,24);
...
sphere.addChild(sphere2);
getCurrentScene().addChild(sphere);