for (int i = 0; i < 20; i++) {
if (Gdx.input.isTouched(i)) {
player1.touchPosition = new Vector3(Gdx.input.getX(i), Gdx.input.getY(i), 0);
camera.unproject(player1.touchPosition);
}
}
It's working but I want to use InputProcessor with touchDragged event.
How can I convert this code to InputProcessor?
public boolean touchDragged(int screenX, int screenY, int pointer) {
if (pointer < 20) {
player1.setTouchPosition(new Vector3(Gdx.input.getX(pointer), Gdx.input.getY(pointer), 0));
camera.unproject(player1.getTouchPosition()); }
return true;
}