I have created a restart button, then added it to a table. When I set the table to invisible, and click where the restart button is located (now invisible) then the touchDown InputProcessor in my player class doesn't even fire. However, when I click elsewhere, it does fire the player touchDown. Somehow this button is interfering even though it is invisible. Some extra info:
-My button is a custom class, I will put code below
-Restart button has a clickListener, however, removing this doesn't fix the problem
-The table is on a separate stage and viewport then the player
CustomButton code (for the restart button) :
class CustomDrawable implements Drawable {
private Sprite sprite;
private Actor actor;
public CustomDrawable(Actor actor, Sprite sprite) {
this.actor = actor;
this.sprite = sprite;
}
@Override
public void draw(Batch batch, float x, float y, float width, float height) {
sprite.setPosition(x, y);
sprite.setSize(width, height);
sprite.setColor(actor.getColor());
sprite.draw(batch);
}
}
Call setTouchable(Touchable.disabled)
on the restart button when you make it invisible. (And enable it when making it visible.)