I have a wxScrolledWindow object filled with elements (pictures) (every element add with the class ThumbNail which uses dc.paint). I would like to dynamically change the elements with new once (not the same number) (change of folder by the user).
How can I empty all the items in wxScrolledWindow object and put new once back in? And then reset the scrollbars.
_ScrolThumbs = new wxScrolledWindow(_pMainPanel);
wxGridSizer *m_swSizer = new wxGridSizer(1,1,0);
_ScrolThumbs->SetSizer(m_swSizer); // Sets the window to have the given layout sizer.
std::vector<ThumbNail*> _Thumbs;
for(int i=0;i < FilePr::Instance()->GetNumThumbs() ;i++)
{
_Thumbs.push_back(new ThumbNail(_ScrolThumbs, PicName[i]));
_ScrolThumbs ->GetSizer()->Add (_Thumbs[i], 1, wxALL|wxALIGN_CENTER_VERTICAL, 5);
}
Then I tried to do this (when a button is hit):
wxWindowList& lst = _ScrolThumbs->GetChildren();
//if (!lst.empty())
std::cout << lst.size() << '\n';
while(!lst.empty()) //for(int i = 0; i < lst.size(); i++) //lst.size()
{
wxWindow *wnd = lst.back();
wnd->Destroy();
}
But putting new elements back in, like I did above does not work...
Any idea how to do this or were to find help on the web? Thanks!
_ScrolThumbs->GetSizer()->Clear(true);
// or
_ScrolThumbs->DestroyChildren();