I am making a quick and dirty soundboard using the wxPython package and was wondering how to go by implementing a scroll-list of sounds to play.
Here is a picture of what I am trying to convey: https://i.sstatic.net/gZsGS.png
and here is my code so far:
import wx
class windowClass(wx.Frame):
def __init__(self, *args, **kwargs):
super(windowClass,self).__init__(*args,**kwargs)
self.basicGUI()
def basicGUI(self):
panel = wx.Panel(self)
menuBar = wx.MenuBar()
fileButton = wx.Menu()
editButton = wx.Menu()
exitItem = fileButton.Append(wx.ID_EXIT, 'Exit','status msg...')
menuBar.Append(fileButton, 'File')
menuBar.Append(editButton, 'Edit')
self.SetMenuBar(menuBar)
self.Bind(wx.EVT_MENU, self.Quit, exitItem)
wx.TextCtrl(panel,pos=(10,10), size=(250,150))
self.SetTitle("Soundboard")
self.Show(True)
def Quit(self, e):
self.Close()
def main():
app = wx.App()
windowClass(None)
app.MainLoop()
main()
My question remains, how does one load a list of sounds on that panel and click a certain button to play that sound. I don't really care about implementing pause and fast forward features since this is only going to play really quick sound files.
Thanks in advance.
Just removed the text widget, replaced by a listbox, and hooked a callback on item click, slightly elaborate: when clicking, it finds the position of the item, retrieves the label name and fetches the filename in the dictionary (we want to play a .wav file with a path, but not necessarily display the full filename)
I refactored the code so callbacks and other attributes are private, helps the lisibility.
import wx
class windowClass(wx.Frame):
def __init__(self, *args, **kwargs):
super(windowClass,self).__init__(*args,**kwargs)
self.__basicGUI()
def __basicGUI(self):
panel = wx.Panel(self)
menuBar = wx.MenuBar()
fileButton = wx.Menu()
editButton = wx.Menu()
exitItem = fileButton.Append(wx.ID_EXIT, 'Exit','status msg...')
menuBar.Append(fileButton, 'File')
menuBar.Append(editButton, 'Edit')
self.SetMenuBar(menuBar)
self.Bind(wx.EVT_MENU, self.__quit, exitItem)
self.__sound_dict = { "a" : "a.wav","b" : "b.wav","c" : "c2.wav"}
self.__sound_list = sorted(self.__sound_dict.keys())
self.__list = wx.ListBox(panel,pos=(20,20), size=(250,150))
for i in self.__sound_list: self.__list.Append(i)
self.__list.Bind(wx.EVT_LISTBOX,self.__on_click)
#wx.TextCtrl(panel,pos=(10,10), size=(250,150))
self.SetTitle("Soundboard")
self.Show(True)
def __on_click(self,event):
event.Skip()
name = self.__sound_list[self.__list.GetSelection()]
filename = self.__sound_dict[name]
print("now playing %s" % filename)
def __quit(self, e):
self.Close()
def main():
app = wx.App()
windowClass(None)
app.MainLoop()
main()