I tried with the graphics.Save();
Graphics newImage = Graphics.FromImage(bmp2);
newImage.DrawImage(bmp, 87, 37, 0, 0);
newImage.Save();
but when i try to set the file name like in the Image.Save(@"HereGoesName.PNG"); method i get an error saying "No overload for the method 'Save' takes 1 arguments)"
and everywhere i searched says to do the following
Bitmap bitmap = new Bitmap(Convert.ToInt32(1024), Convert.ToInt32(1024), System.Drawing.Imaging.PixelFormat.Format32bppArgb);
Graphics g = Graphics.FromImage(bitmap);
bitmap.Save(@"HereGoesName.PNG", ImageFormat.Png);
From what i understand this is to create a graphics from a bitmap in here and i am trying to do the oposite.
You need to call Save
on the bitmap, not the graphics:
Graphics newImage = Graphics.FromImage(bmp2);
newImage.DrawImage(bmp, 87, 37, 0, 0);
bmp2.Save("HereGoesName.PNG", ImageFormat.Png);