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aframewebvr

How to create multicolored cube in a-frame?


I am using this box primitive entity and I would like to make its various faces show different colors.

<a-entity id="box" geometry="primitive: box; width: 1; height: 1; depth: 1" position="2 1 0" rotation="0 30 0" multicolored-cube>

Here is the component I am using -

<script>
    AFRAME.registerComponent('multicolored-cube', {
        init: function() {
            var mesh = this.el.getObject3D('mesh');
            var geom = mesh.geometry;
            for (var i = 0; i < geom.faces.length; i++) {
                var face = geom.faces[i];
                face.color.setHex(Math.random() * 0xffffff);
            }
            this.el.setObject3D('mesh', mesh);
        }
    });
</script>

It still renders the cube with same colored faces.


Solution

  • We need to set the mesh.material.vertexColors = THREE.FaceColors;

    AFRAME.registerComponent('multicolored-cube', {
      dependencies: ['geometry'],
      init: function() {
        var mesh = this.el.getObject3D('mesh');
        var geom = mesh.geometry;
        for (var i = 0; i < geom.faces.length; i++) {
          var face = geom.faces[i]; 
          face.color.setRGB(Math.random(), Math.random(), Math.random());
        }
        geom.colorsNeedUpdate = true;
        mesh.material.vertexColors = THREE.FaceColors;
      }
    });
    
    <a-scene>
      <a-entity geometry="primitive: box; buffer: false" 
                multicolored-cube position="0 1 -4" rotation="0 45 0"></a-entity>
    </a-scene>
    

    See example in codepen

    See three.js question: Change the colors of a cube's faces