How can I create an ImageButton
(musicButton) that control setting music on or off ?
I have GamePrefs class
that has these 2 methods
public static void setBoolean(String name, boolean val) {
prefs.setBoolean(name, val);
prefs.flush();
}
public static boolean getBoolean(String name) {
return prefs.getBoolean(name);
}
I have two images for the musicButton
Texture t1 = new Texture("music");
Texture t2 = new Texture("music_off");
TextureRegion tr1 = new TextureRegion(t1);
TextureRegion tr2 = new TextureRegion(t2);
I know I need to make an ImageButtonStyle
but I have many fields imageUp
, imageDown
, checked
, checkedOver
... I don't know which two I should use
and I need it to respond to touch and changing current music setting to on or off
something like this :
GamePrefs.setBoolean("music", false)
or GamePrefs.setBoolean("music", true)
and I will use getBoolean()
to play music or not
Any help ?
For creating such kind of buttons I used ImageButton.ImageButtonStyle
with up
and checked
attributes:
public Button getMusicButton() {
final Button button = new ImageButton(getMusicButtonStyle());
button.setChecked(Prefs.isMusicOn());
button.addListener(new ClickListener(){
@Override
public void clicked(InputEvent event, float x, float y) {
MusicHandler.getInstance().toggleMusic();
}
});
return button;
}
private ImageButton.ImageButtonStyle getMusicButtonStyle() {
ImageButton.ImageButtonStyle style = new ImageButton.ImageButtonStyle();
style.up = musicOffDrawable;
style.checked = musicOnDrawable;
return style;
}
For music and sounds I have MusicHandler
class with this method:
public void toggleMusic() {
Prefs.toggleMusic();
if (!Prefs.isMusicOn()) {
music.stop();
} else {
music.play();
}
}
And finally in Prefs
class there are:
public static boolean isMusicOn() {
return pref.getBoolean(MUSIC_ON);
}
public static void toggleMusic() {
pref.putBoolean("music_on", !isMusicOn());
pref.flush();
}