I'm still fairly new to Obj-C and the idea of blocks. I read this post about displaying images from url retrieved from ALAssets: display image from URL retrieved from ALAsset in iPhone
Besides being able to view picture files in a UITableView
using the ALAsset
framework, I want to be able to play a video that is stored in the pictures folder as well. The video asset shows up just as a picture would, so I would like to be able to tap that video listing in the table and have it play. (In other words, I want to play a video using the Assets Library Framework)
Can this be done with MPMoviePlayerController
?
From that post above I'm gathering I need code inside this function to get an asset URL for a video file:
ALAssetsLibraryAssetForURLResultBlock resultblock = ^(ALAsset *myasset)
{
};
If this is right, what code would I need to put inside that function so that I could successfully play the video via MPMoviePlayerController
?
Just for reference, my code for displaying the assets in a UITableView
is here:
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *CellIdentifier = @"id";
UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
}
[[cell imageView] setImage:[UIImage imageWithCGImage:[[assets objectAtIndex:indexPath.row] thumbnail]]];
[[cell textLabel] setText:[NSString stringWithFormat:@"Item %d", indexPath.row+1]];
return cell;
}
This is my first post so I'm sorry if I post it wrong. Thanks for your help
Okay I found out one can use this block to spit out a log of the asset library address:
void (^assetEnumerator)(struct ALAsset *, NSUInteger, BOOL *) = ^(ALAsset *result, NSUInteger index, BOOL *stop)
{
if(result != nil) {
NSLog(@"See Asset: %@", result);
[assets addObject:result];
}
};
which will spit out something like
"See Asset: ALAsset - Type:Video, URLs:{
"com.apple.m4v-video" = "assets-library://asset/asset.m4v?id=100&ext=m4v"; "
So I can send this asset library address to MPMoviePlayerController
and it will work!
Like so:
NSString *urlAddress = @"assets-library://asset/asset.m4v?id=100&ext=m4v";
NSURL *theURL = [NSURL URLWithString:urlAddress];
mp = [[MPMoviePlayerController alloc] initWithContentURL:theURL];
etc...
now I just gotta figure out how to get that URL string out of the ALAsset object dynamically, which shouldn't be too hard to figure out.. hopefully